AI Insights · Timothy · July 2024
Top 5 Military Games Performance in Saudi Arabia Q2 2024
Discover the performance of the top 5 military games in Saudi Arabia during Q2 2024, including trends in downloads, revenue, and active users.
The second quarter of 2024 saw notable performance metrics for the top 5 military games on a unified platform in Saudi Arabia. These insights, provided by Sensor Tower, reveal trends in weekly downloads, revenue, and active users.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, peaking at approximately $132K in the first week of April and subsequently seeing a mix of increases and decreases, ending June with around $122K. The game’s weekly downloads began at 87K in early April, dipped mid-quarter, and recovered to about 78K by the end of June. Active users started at 468K and showed a minor decline, stabilizing around 423K towards the quarter's end.
نداء الحرب 3 | حروب الأبطال had its highest weekly revenue at the start of April, with nearly $45K, and saw a mixed trend throughout the quarter, closing June with around $27K. Downloads were relatively low, starting at 3K and decreasing to about 1.2K by the end of June. Active users also saw a slight decline from 8.7K to 5.8K over the quarter.
Top War: Battle Game showed a steady revenue increase, starting at $35K and peaking at approximately $37K in mid-June. Weekly downloads had a notable spike in early April at 3.4K but generally remained below 2K for most of the quarter. Active users' numbers increased from 11K to 22K in early April, then stabilized around 13K by the end of June.
Warpath: Ace Shooter started Q2 with a weekly revenue of $16K, which varied throughout the quarter, ending with approximately $13K in late June. Downloads showed a peak of 8.1K in late April, with numbers fluctuating around 3K to 5.5K for the rest of the quarter. Active users increased from 15K in early April to about 28K by the end of the month, then hovered around 20K to 25K for the remainder of the quarter.
INVASION: صقور العرب had a modest revenue trend, beginning at $11K and fluctuating slightly, ending Q2 at around $8K. Downloads remained below 1K throughout the quarter. Active users were relatively stable, starting at 1.6K and closing the quarter at around 1.3K.
For more detailed insights and data, visit Sensor Tower.